Details
| Type | Fire |
|---|---|
| Damage class | Special |
| Power | 150 |
| Accuracy | 90% |
| PP | 5 |
| Priority | 0 |
| Target | Normal |
| Flags | metronome, mirror, protect, recharge |
Effect
If this move is successful, the user must recharge on the following turn and cannot select a move.
| Type | Fire |
|---|---|
| Damage class | Special |
| Power | 150 |
| Accuracy | 90% |
| PP | 5 |
| Priority | 0 |
| Target | Normal |
| Flags | metronome, mirror, protect, recharge |
If this move is successful, the user must recharge on the following turn and cannot select a move.