Details
| Type | Fire |
|---|---|
| Damage class | Special |
| Power | 150 |
| Accuracy | 100% |
| PP | 5 |
| Priority | 0 |
| Target | AllAdjacentFoes |
| Flags | metronome, mirror, protect |
Effect
Power is equal to (user's current HP × 150 / user's maximum HP), rounded down, but not less than 1.
| Type | Fire |
|---|---|
| Damage class | Special |
| Power | 150 |
| Accuracy | 100% |
| PP | 5 |
| Priority | 0 |
| Target | AllAdjacentFoes |
| Flags | metronome, mirror, protect |
Power is equal to (user's current HP × 150 / user's maximum HP), rounded down, but not less than 1.