Details
| Type | Normal |
|---|---|
| Damage class | Physical |
| Power | — |
| Accuracy | 100% |
| PP | 20 |
| Priority | 0 |
| Target | Normal |
| Flags | contact, metronome, mirror, protect |
Effect
Power is equal to the greater of ((255 - user's Happiness) × 2/5), rounded down, or 1.
| Type | Normal |
|---|---|
| Damage class | Physical |
| Power | — |
| Accuracy | 100% |
| PP | 20 |
| Priority | 0 |
| Target | Normal |
| Flags | contact, metronome, mirror, protect |
Power is equal to the greater of ((255 - user's Happiness) × 2/5), rounded down, or 1.