Details
| Type | Dark |
|---|---|
| Damage class | Physical |
| Power | 80 |
| Accuracy | 100% |
| PP | 10 |
| Priority | 0 |
| Target | Normal |
Effect
Prevents the user and the target from switching out. The user and the target can still switch out if either of them is holding Shed Shell or uses Baton Pass, Flip Turn, Parting Shot, Teleport, U-turn, or Volt Switch. The effect ends if either the user or the target leaves the field.
Availability
- National Dex
- Champions
- Gen 9
- Gen 8