Details
| Type | Flying |
|---|---|
| Damage class | Physical |
| Power | 140 |
| Accuracy | 90% |
| PP | 5 |
| Priority | 0 |
| Target | Any |
| Flags | charge, distance, failinstruct, metronome, mirror, nosleeptalk, protect |
Effect
Has a 30% chance to make the target flinch and a higher chance for a critical hit. This attack charges on the first turn and executes on the second. If the user is holding a Power Herb, the move completes in one turn.