Details
| Type | Dark |
|---|---|
| Damage class | Physical |
| Power | 20 |
| Accuracy | 100% |
| PP | 10 |
| Priority | 0 |
| Target | Normal |
| Flags | contact, metronome, mirror, protect |
Effect
Power is equal to 20+(X × 20), where X is the user's total stat stage changes that are greater than 0.
| Type | Dark |
|---|---|
| Damage class | Physical |
| Power | 20 |
| Accuracy | 100% |
| PP | 10 |
| Priority | 0 |
| Target | Normal |
| Flags | contact, metronome, mirror, protect |
Power is equal to 20+(X × 20), where X is the user's total stat stage changes that are greater than 0.