Azelf is a Psychic-type Pokémon with a base stat total of 580, strongest in its Attack (125). Its ability is Levitate. It appears in National Dex · All Gens, Gen 9 · Scarlet/Violet, Gen 8 · Sword/Shield, Gen 7 · USUM, Gen 6 · XY/ORAS, Gen 5 · Black/White, Gen 4 · Diamond/Pearl.
Showing Gen 8 · Sword/Shield data. Select another scope below to compare generations.
Availability
Select a generation to view its stats, abilities, and learnset.
Base stats
| HP | 75 | |
|---|---|---|
| Attack | 125 | |
| Defense | 70 | |
| Sp. Atk | 125 | |
| Sp. Def | 70 | |
| Speed | 115 | |
| BST | 580 | |
Type matchups
Weak to (2x)2xbugghostdark
Resists (0.5x)0.5xfightingpsychic
Abilities
- Levitate
This Pokemon is immune to Ground; Gravity/Ingrain/Smack Down/Iron Ball nullify it.
Learnset
Level-up
| Confusion | psychic | 50 | special |
| Detect | fighting | — | status |
| Explosion | normal | 250 | physical |
| Extrasensory | psychic | 80 | special |
| Future Sight | psychic | 120 | special |
| Imprison | psychic | — | status |
| Last Resort | normal | 140 | physical |
| Nasty Plot | dark | — | status |
| Psybeam | psychic | 65 | special |
| Psychic | psychic | 90 | special |
| Rest | psychic | — | status |
| Swift | normal | 60 | special |
| Uproar | normal | 90 | special |
TM/HM
| Acrobatics | 55 | physical | |
| Ally Switch | psychic | — | status |
| Assurance | dark | 60 | physical |
| Baton Pass | normal | — | status |
| Calm Mind | psychic | — | status |
| Dazzling Gleam | fairy | 80 | special |
| Drain Punch | fighting | 75 | physical |
| Draining Kiss | fairy | 50 | special |
| Encore | normal | — | status |
| Endure | normal | — | status |
| Energy Ball | grass | 90 | special |
| Facade | normal | 70 | physical |
| Fire Blast | fire | 110 | special |
| Fire Punch | fire | 75 | physical |
| Flamethrower | fire | 90 | special |
| Fling | dark | — | physical |
| Giga Impact | normal | 150 | physical |
| Grass Knot | grass | — | special |
| Helping Hand | normal | — | status |
| Hyper Beam | normal | 150 | special |
| Ice Punch | ice | 75 | physical |
| Iron Tail | steel | 100 | physical |
| Light Screen | psychic | — | status |
| Magic Room | psychic | — | status |
| Metronome | normal | — | status |
| Payback | dark | 50 | physical |
| Play Rough | fairy | 90 | physical |
| Protect | normal | — | status |
| Psycho Cut | psychic | 70 | physical |
| Psyshock | psychic | 80 | special |
| Rain Dance | water | — | status |
| Reflect | psychic | — | status |
| Round | normal | 60 | special |
| Safeguard | normal | — | status |
| Sandstorm | rock | — | status |
| Self-Destruct | normal | 200 | physical |
| Shadow Ball | ghost | 80 | special |
| Skill Swap | psychic | — | status |
| Sleep Talk | normal | — | status |
| Snore | normal | 50 | special |
| Stealth Rock | rock | — | status |
| Stored Power | psychic | 20 | special |
| Substitute | normal | — | status |
| Sunny Day | fire | — | status |
| Taunt | dark | — | status |
| Thunder | electric | 110 | special |
| Thunder Punch | electric | 75 | physical |
| Thunder Wave | electric | — | status |
| Thunderbolt | electric | 90 | special |
| Tri Attack | normal | 80 | special |
| Trick | psychic | — | status |
| Trick Room | psychic | — | status |
| U-turn | bug | 70 | physical |
| Wonder Room | psychic | — | status |
| Zen Headbutt | psychic | 80 | physical |
Tutor
| Expanding Force | psychic | 80 | special |