Mime Jr. is a Psychic/Fairy-type Pokémon with a base stat total of 310, strongest in its Sp. Def (90). Its abilities are Soundproof, Filter, Technician (hidden). It appears in National Dex · All Gens, Gen 9 · Scarlet/Violet, Gen 8 · Sword/Shield, Gen 7 · USUM, Gen 6 · XY/ORAS, Gen 5 · Black/White, Gen 4 · Diamond/Pearl.
Showing Gen 8 · Sword/Shield data. Select another scope below to compare generations.
Availability
Select a generation to view its stats, abilities, and learnset.
Base stats
| HP | 20 | |
|---|---|---|
| Attack | 25 | |
| Defense | 45 | |
| Sp. Atk | 70 | |
| Sp. Def | 90 | |
| Speed | 60 | |
| BST | 310 | |
Type matchups
Weak to (2x)2xpoisonghoststeel
Resists (0.5x)0.5xpsychic
Resists (0.25x)0.25xfighting
Immune to0xdragon
Abilities
- Soundproof
This Pokemon is immune to sound-based moves, unless it used the move.
- Filter
This Pokemon receives 3/4 damage from supereffective attacks.
- Technician(hidden)
This Pokemon's moves of 60 power or less have 1.5x power, including Struggle.
Evolution
Learnset
Level-up
| Baton Pass | normal | — | status |
| Confusion | psychic | 50 | special |
| Copycat | normal | — | status |
| Dazzling Gleam | fairy | 80 | special |
| Encore | normal | — | status |
| Light Screen | psychic | — | status |
| Mimic | normal | — | status |
| Pound | normal | 40 | physical |
| Protect | normal | — | status |
| Psybeam | psychic | 65 | special |
| Psychic | psychic | 90 | special |
| Recycle | normal | — | status |
| Reflect | psychic | — | status |
| Role Play | psychic | — | status |
| Safeguard | normal | — | status |
| Sucker Punch | dark | 70 | physical |
| Teeter Dance | normal | — | status |
TM/HM
| Ally Switch | psychic | — | status |
| Attract | normal | — | status |
| Brick Break | fighting | 75 | physical |
| Calm Mind | psychic | — | status |
| Charm | fairy | — | status |
| Drain Punch | fighting | 75 | physical |
| Endure | normal | — | status |
| Facade | normal | 70 | physical |
| Fling | dark | — | physical |
| Future Sight | psychic | 120 | special |
| Grass Knot | grass | — | special |
| Helping Hand | normal | — | status |
| Icy Wind | ice | 55 | special |
| Magic Room | psychic | — | status |
| Misty Terrain | fairy | — | status |
| Nasty Plot | dark | — | status |
| Psychic Terrain | psychic | — | status |
| Psyshock | psychic | 80 | special |
| Rain Dance | water | — | status |
| Rest | psychic | — | status |
| Round | normal | 60 | special |
| Shadow Ball | ghost | 80 | special |
| Skill Swap | psychic | — | status |
| Sleep Talk | normal | — | status |
| Snore | normal | 50 | special |
| Solar Beam | grass | 120 | special |
| Stored Power | psychic | 20 | special |
| Substitute | normal | — | status |
| Sunny Day | fire | — | status |
| Taunt | dark | — | status |
| Thief | dark | 60 | physical |
| Thunder | electric | 110 | special |
| Thunder Wave | electric | — | status |
| Thunderbolt | electric | 90 | special |
| Trick | psychic | — | status |
| Trick Room | psychic | — | status |
| Uproar | normal | 90 | special |
| Wonder Room | psychic | — | status |