Nosepass is a Rock-type Pokémon with a base stat total of 375, strongest in its Defense (135). Its abilities are Sturdy, Magnet Pull, Sand Force (hidden). It appears in National Dex · All Gens, Gen 9 · Scarlet/Violet, Gen 8 · Sword/Shield, Gen 7 · USUM, Gen 6 · XY/ORAS, Gen 5 · Black/White, Gen 4 · Diamond/Pearl, Gen 3 · Ruby/Sapphire.
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Availability
Select a generation to view its stats, abilities, and learnset.
Base stats
| HP | 30 | |
|---|---|---|
| Attack | 45 | |
| Defense | 135 | |
| Sp. Atk | 45 | |
| Sp. Def | 90 | |
| Speed | 30 | |
| BST | 375 | |
Type matchups
Weak to (2x)2xwatergrassfightinggroundsteel
Resists (0.5x)0.5xnormalfirepoison
Abilities
- Sturdy
If this Pokemon is at full HP, it survives one hit with at least 1 HP. Immune to OHKO.
- Magnet Pull
Prevents opposing Steel-type Pokemon from choosing to switch out.
- Sand Force(hidden)
This Pokemon's Ground/Rock/Steel attacks do 1.3x in Sandstorm; immunity to it.
Evolution
Learnset
Level-up
| Block | normal | — | status |
| Discharge | electric | 80 | special |
| Earth Power | ground | 90 | special |
| Harden | normal | — | status |
| Lock-On | normal | — | status |
| Power Gem | rock | 80 | special |
| Rest | psychic | — | status |
| Rock Blast | rock | 25 | physical |
| Rock Slide | rock | 75 | physical |
| Rock Throw | rock | 50 | physical |
| Sandstorm | rock | — | status |
| Spark | electric | 65 | physical |
| Stone Edge | rock | 100 | physical |
| Tackle | normal | 40 | physical |
| Thunder Wave | electric | — | status |
| Zap Cannon | electric | 120 | special |
TM/HM
| Body Press | fighting | 80 | physical |
| Body Slam | normal | 85 | physical |
| Bulldoze | ground | 60 | physical |
| Curse | ghost | — | status |
| Dazzling Gleam | fairy | 80 | special |
| Double-Edge | normal | 120 | physical |
| Earthquake | ground | 100 | physical |
| Endure | normal | — | status |
| Facade | normal | 70 | physical |
| Fire Punch | fire | 75 | physical |
| Flash Cannon | steel | 80 | special |
| Gravity | psychic | — | status |
| Heavy Slam | steel | — | physical |
| Helping Hand | normal | — | status |
| High Horsepower | ground | 95 | physical |
| Ice Punch | ice | 75 | physical |
| Iron Defense | steel | — | status |
| Meteor Beam | rock | 120 | special |
| Pain Split | normal | — | status |
| Protect | normal | — | status |
| Rock Tomb | rock | 60 | physical |
| Sand Tomb | ground | 35 | physical |
| Sleep Talk | normal | — | status |
| Smack Down | rock | 50 | physical |
| Stealth Rock | rock | — | status |
| Steel Beam | steel | 140 | special |
| Stomping Tantrum | ground | 75 | physical |
| Substitute | normal | — | status |
| Sunny Day | fire | — | status |
| Take Down | normal | 90 | physical |
| Taunt | dark | — | status |
| Tera Blast | normal | 80 | special |
| Thunder | electric | 110 | special |
| Thunder Punch | electric | 75 | physical |
| Thunderbolt | electric | 90 | special |
| Volt Switch | electric | 70 | special |