Details
| Type | Electric |
|---|---|
| Damage class | Special |
| Power | 70 |
| Accuracy | 100% |
| PP | 20 |
| Priority | 0 |
| Target | Normal |
| Flags | metronome, mirror, protect |
Effect
If the current terrain is Electric Terrain and the target is grounded, this move's power is doubled.
| Type | Electric |
|---|---|
| Damage class | Special |
| Power | 70 |
| Accuracy | 100% |
| PP | 20 |
| Priority | 0 |
| Target | Normal |
| Flags | metronome, mirror, protect |
If the current terrain is Electric Terrain and the target is grounded, this move's power is doubled.