Details
| Type | Normal |
|---|---|
| Damage class | Status |
| Power | — |
| Accuracy | — |
| PP | 10 |
| Priority | 0 |
| Target | Self |
Effect
The user restores its HP based on its Stockpile count. Restores 1/4 of its maximum HP if it's 1, 1/2 of its maximum HP if it's 2, both rounded half down, and all of its HP if it's 3. Fails if the user's Stockpile count is 0. The user's Defense and Special Defense decrease by as many stages as Stockpile had increased them, and the user's Stockpile count resets to 0.
Availability
- National Dex
- Champions
- Gen 9
- Gen 8
- Gen 7
- Gen 6
- Gen 5
- Gen 4
- Gen 3